Lesmateriaal, apps en tools én concrete inspiratie voor ICT-eindtermen
ICT is een middel om de eindtermen in het onderwijs beter te bereiken. Leerlingen leren een computer, tablet, het internet gebruiken om sneller een oplossing te vinden, informatie op te zoeken, vaardigheden te oefenen, zelfstandig te werken …
ICT kan ook een doel zijn, bijvoorbeeld voor het vak programmeren of in een informatica-opleiding.
Zoek je inspiratie om digitaal aan de slag te gaan in je klas? Wil je handleidingen of suggesties voor goede apps en tools? Op deze pagina vind je die inspiratie, netjes geordend per eindterm voor lager of secundair onderwijs.
- Bekijk de acht eindtermen voor lager onderwijs op KlasCement.
- Bekijk de eindtermen voor de eerste graad van het secundair onderwijs, geordend op basis van het Digcomp framework.
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Kubo: Puzzle coding concept
Meet the creative and playful KUBO. An educational hands-on and digital coding solution that provides everything needed to master coding and computational thinking, designed especially for kids.
Students learn to code using KUBO's unique TagTile® …
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Starfall: Educational games
Starfall is an English-language learning platform with interactive language and math games where children learn through play. Some educational games are free, to play others you need to create an account.
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Learn to count to 10
Learning to count is fun. This tool makes counting even more fun. Show the number image, quantity or word.
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Archaeologist dinosaur game
With the Archeologist app you can let preschoolers do puzzles, color, dig up bones and let dinosaurs walk through the classroom. You do this with the help of augmented reality.
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CodeSpark Academy: Coding app for kids
At CodeSpark Academy, students learn to program and think logically in a playful way. You will be given opportunities to work on computational thinking through games to promote logical thinking.
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Robotizen: Kid learn coding robot
You will learn the basics of programming with computers and robots through a range of interactive learning activities in an interesting story.
The game is suitable for children from four to nine years old.
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Fill the matrix: Practice matrices
Pupils get to see a grid. At the top and on the left appear drawings or colors. Pupils drag each image to the right place in the matrix.
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BumbleBee Bump Addition: two numbers add up
Students throw two dice. They count the eyes of both dice together and they click on the correct answer. The box is colored in the color of that player. After that player two's turn. He also counts again the number of the dice and indicates …
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ScratchJr: Programming for young children
With this app teach young children the basics of programming. They can be simple, interactive stories and games make it. To create such a story, they link different blocks (commands) to each other. They can backgrounds, add figures and sounds. …
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Horizon: Automatic photo or video correction
With this app you always make horizontal videos and photos, no matter how you hold your device. Hold your device upright, on its side or rotate during your recordings, the moment you capture is always parallel to the horizon.
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Kaleidopaint
Through this app you can make drawings with a kaleidoscopic effect. Choose different colors, set the line width and create beautiful works of art.
Need inspiration? Then be sure to check out the drawings in the art gallery .
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Grid Drawing for Kids: A drawing by copying a grid
With this app, children can play four different games:
- a drawing by copying an empty diamond blade;
- the drawing copying starting with a specified starting point;
- drawing flip horizontally;
- drawing flip vertically.
In each game you can choose …
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