Lesmateriaal, apps en tools én concrete inspiratie voor ICT-eindtermen
ICT is een middel om de eindtermen in het onderwijs beter te bereiken. Leerlingen leren een computer, tablet, het internet gebruiken om sneller een oplossing te vinden, informatie op te zoeken, vaardigheden te oefenen, zelfstandig te werken …
ICT kan ook een doel zijn, bijvoorbeeld voor het vak programmeren of in een informatica-opleiding.
Zoek je inspiratie om digitaal aan de slag te gaan in je klas? Wil je handleidingen of suggesties voor goede apps en tools? Op deze pagina vind je die inspiratie, netjes geordend per eindterm voor lager of secundair onderwijs.
- Bekijk de acht eindtermen voor lager onderwijs op KlasCement.
- Bekijk de eindtermen voor de eerste graad van het secundair onderwijs, geordend op basis van het Digcomp framework.
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Freepik Pikaso: Creating images with AI
This tool allows you to create images using artificial intelligence. You decide how much AI assistance you need.
Pikaso allows you to visualize and sketch any image you want through its sketch to image feature. As you draw, the AI transforms your …
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Code Angry Birds with ZIM
This contribution shows you an overview of how you can program the game Angry Birds with ZIM. You will find all the necessary information in this English article to create the finished game .
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GIF creator
Create your own animations and save it as a gif file.
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The Creative Code
The Creative Code uses programming as a creative tool and is at the same time an active way to learn more about art. Students also learn to look critically at technology by working with it themselves.
Together with artists who use code as artistic …
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P5.js: JavaScript for creative coding
P5.js a JavaScript client-side library for creating graphical and interactive experiences based on core processing principles.
The platform aims to make coding accessible and inclusive for artists, designers, educators, beginners and anyone with a …
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Get started with Pixilart
Pixilart is an art community for everyone. Create beautiful pixel art, share and collaborate on your designs.
Just in a few clicks and a few frames you can create a stunning animation. Pixilart's drawing and animation applications are easy to use.
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Silhouette: Lesson pack
Silhouettes spontaneously remind us of sunsets on summer beaches. You think of dark figures on the beach, of which you can only see an outline. Everything else is black. That is the result of backlighting.
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Applying Artificial Intelligence to Images, DALL-E
The blog article explains step by step how to get started with images created by artificial intelligence.
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Graph paper programming: Unplugged programming
Students program each other to draw pictures. In this way they gain an understanding of programming and they become familiar with algorithms.
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WebTinq: Building websites
WebTinq is an online HTML editor for kids. Students can use it to build and publish web pages. A handy website editor to explain to students with real code in html, css or js with folder structure, without advertising.
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Book Creator: Create your own digital book
With this app, children can create their own books. You can upload photos yourself, add text, create a class and view each other's books.
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What Does a Computer Scientist Do?: An Introduction to Computer Science
The lesson sheet explains the concept of computer science and. Students also learn what a computer scientist does.
When most people think of computer science, they generally envision programming. They often assume that the field is full of people …Translated by
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