Lesmateriaal, apps en tools én concrete inspiratie voor ICT-eindtermen
ICT is een middel om de eindtermen in het onderwijs beter te bereiken. Leerlingen leren een computer, tablet, het internet gebruiken om sneller een oplossing te vinden, informatie op te zoeken, vaardigheden te oefenen, zelfstandig te werken …
ICT kan ook een doel zijn, bijvoorbeeld voor het vak programmeren of in een informatica-opleiding.
Zoek je inspiratie om digitaal aan de slag te gaan in je klas? Wil je handleidingen of suggesties voor goede apps en tools? Op deze pagina vind je die inspiratie, netjes geordend per eindterm voor lager of secundair onderwijs.
- Bekijk de acht eindtermen voor lager onderwijs op KlasCement.
- Bekijk de eindtermen voor de eerste graad van het secundair onderwijs, geordend op basis van het Digcomp framework.
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Code Angry Birds with ZIM
This contribution shows you an overview of how you can program the game Angry Birds with ZIM. You will find all the necessary information in this English article to create the finished game .
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Microsoft Excel: Practice bundle for medical administrative assistants
In this contribution you will find an extensive practice bundle on Microsoft Excel for students of the Medical Administrative Assistant course. The bundle consists of various exercises on the use of the calculation program.
This bundle allows students …
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Check your response: Poster
A class discussion about online behavior and netiquette? You can get started right away with the six questions on this poster. Follow the questions and it will soon become clear whether a response is appropriate.
A positive answer to all questions? …
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Gamma: Creating presentations with artificial intelligence
Artificial intelligence can be of help to teachers and students. With Gamma you can create presentations in no time.
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Online learning platform: Arduino
The Arduino is a popular microcontroller with unprecedented possibilities. Hardware and software specially developed for novice developers and anyone interested in creating interactive projects or an automated environment. Arduino allows you to …
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PEGI Class Challenge: Talk about age rating and video game content with your students
Test your students' knowledge! Talk to them about age labels and content icons for video games.
Gain a better understanding of the video game age rating system by raising students' awareness of video game content and responsible gaming. Start a …
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Patterns: Lesson pack
Children may know patterns from their clothing (think of striped patterns, flowers, balls, unicorns ...) But you also come across patterns in many places in everyday life, just think of the bricks of the walls or the rows of colored pencils in …
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Silhouette: Lesson pack
Silhouettes spontaneously remind us of sunsets on summer beaches. You think of dark figures on the beach, of which you can only see an outline. Everything else is black. That is the result of backlighting.
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Copy.ai: Search engine based on artificial intelligence
An artificial intelligence tool that formulates answers. Chat with the bot and let AI solve your questions.
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Maqueen, educational robot: Micro:bit
Some examples of what you can do with a Micro:bit.
Among other things, I give two examples of how to make music with the Micro:bit. You can't make this music with the Micro:bit v1, but you can with v2.Translated by
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Working with Styles : Exercise
Exercise where students customize styles in Microsoft Word. In order to format a text, the students do not change the text themselves, but they work with the pre-made styles that they adjust according to the assignment. The focus is on adjusting …
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Keyboard shortcuts in Windows: Poster
Will you and your class become real Windows shortcut or keyboard shortcut heroes? On this poster from Nie Normal Digitaal you will find an overview of useful keyboard shortcuts or shortcuts in Windows.
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