-
Social robot: Learning path
This learning path helps you as a teacher to prepare the STEM project 'Social robot'. In this project, students design, program and build a social robot that must meet certain (self-selected) criteria. A bonus to this learning process is the …
Translated by
till
Training or activityNew -
At home in Heritage: Audiovisual material
In the context of Heritage Day 2024, FARO created an audiovisual collection around the annual theme at Home at The Archives for Education. In six parts we look at how a feeling of home is shaped: in the neighborhood, in language and in different …
Translated by
Video -
KANT AND CLARA: Empathy game
The KANT AND CLARA school program is an experience package from the Maagdenhuis that allows you and your class to follow in the footsteps of the orphans.
What does it mean to grow up as an orphan, then and now? Even today - unfortunately - there are …
Translated by
till
Training or activity -
Art chat cards: Engaging in conversation through art
Our art chat cards invite you to talk to your class group based on a selection of works from the MSK collection.
Together you can talk about everyday topics such as clothing, hobbies, parties, holidays, the senses... In addition, it is a …Translated by
Downloadable resource (4) -
LACE AND CLARA: Orphans' clothing workshop
The KANT AND CLARA school program is an experience package from the Maagdenhuis that allows you and your class to follow in the footsteps of the orphans.
Will you help Wooden Clara to update the orphan uniform of the orphans (one hour)? You can choose …
Translated by
till
Training or activity -
KANT AND CLARA: Interactive tour
The KANT AND CLARA school program is an experience package from the Maagdenhuis that allows you and your class to follow in the footsteps of the orphans.
During an interactive tour (an hour and a half) we immerse you in the life of an orphan. You will …
Translated by
till
Training or activity -
Media Scanners: Workshop
Information bubbles, propaganda, censorship... These are phenomena that are as old as our (visual) language. But how do you recognize them? How do we avoid polarization? The Media Scanners workshop introduces students to sources from the Second …
Translated by
till
Training or activity -
Way of life: Lesson package
With a school project in which the elderly visit secondary schools, Vief wants to build bridges between different generations. Because of the success we couldn't go everywhere, so we developed a teaching package.
The lesson package consists of a …
Translated by
Downloadable resource (8) -
All Children All Right(s)!: Audio Stories
Mobile School developed the toolkit All Children, All Right-s! to engage youth workers, teachers... to promote children's rights. The toolkit consists of four components: short online trainings, educational posters, games and activities, and …
Translated by
Audio -
Across the Border: A game about the world, alcohol, friendship, gaming and many other things
This game method about tobacco, alcohol, illegal drugs, gambling and gaming has been developed for young asylum seekers and refugees.
Over the border is a game where different teams play against each other. The language is simple. The themes …
Translated by
Tangible material -
Apply: Lesson package
Applying is not easy for every student. Applying for a job is exciting for many young people, but a skill they will need in the future. YOUCA wants to give young people the necessary tools to be prepared to apply for the YOUCA Action Day and later …
Translated by
Downloadable resource (7) -
Become a WaterWise class or school: Traject
Become a WaterWise class or school from September 2024. Take up the challenge together to teach students to make sustainable choices and thus reduce their water footprint at school in terms of food, clothing, paper, direct water... This is how we …
Translated by
till
Training or activity