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Dream Hunters: Educational board game related to injustice
Young people all over the world harbor dreams: from adventurous travel and fascinating studies to a secure future and a stable job. In this game, the players are each provided with a dream and an identity and they commit themselves to realizing …
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Crazy about myself junior: Conversation methodology
Conversation methodology with questions and dilemmas to start the conversation about mental health in children and young people in an accessible way.
Did you know that talking can really help? When we share what is going on in our hearts and minds, we …
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Flemish kerMOS: Fun environmental fair
With these educational folk games you bring seven environmental themes to your school: water, waste prevention, nature, mobility, energy, climate and greening.
The participants complete these modules. The more agile they are, the more points they …
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GrooMix: Educational game
This educational game aims to make children and young people aware of and resilient to phenomena such as online grooming. The game focuses on the (potential) victim perspective: how can you, as a young person, protect yourself against grooming, …
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HYLAS - Giving students a taste of professions
HYLAS - Giving students a taste of professions: in the classroom, on the work floor and online.
Students (10 - 14 years) discover the healthcare and construction sector with a new learning environment!
Through learning at school, doing things on the …Translated by
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Are you crazy!? game
Game to work with your students on mental health. Through a role play, young people are made to think about how they deal with difficult situations, which less helpful reactions they can encounter and what they can do to feel better about …
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Festivities and rituals: Cluedo
In this Cluedo, no one has been murdered this time, but celebrations and rituals in different philosophies are discussed.
The assignment is simple: the students must collect as many tips as possible to find out which party they have been invited to. …
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GETTING YOURSELF WAY in Care and Health: Educational game
The aim of the game is to familiarize young people with the healthcare and welfare landscape.
The game is built around fifteen characters with various requests for help in the field of health and well-being. The players try to help the characters by …
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Language Technology: Learning Paths
Where language and technology come together, the domain of Natural Language Processing (NLP) arises. With machine learning techniques, such as training models to recognize text, images or sound frequencies, we can make computers work intelligently …
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AI in healthcare: STEM project
In the AI in Healthcare project, students look at how the EWS ( Early Warning Score) is used in practice. They investigate how a computer based on artificial intelligence can automatically assess a patient's risk level. They are introduced to a …
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Crazy about myself: The mental health game
Talking helps! Unfortunately, the threshold for starting a conversation about mental health is often very high.
Crazy about myself is a card game released by author and documentary maker Alwin Ritstier, who is best known for his YouTube channel …
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Goal seeker: Together on the way to personal care
What the care recipient considers important and what makes the care recipient happy should be central to the care treatment. But how do you put that into words and how do you raise it with your healthcare provider? The Flemish Patient Platform …
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