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I'll Stay Standing: Board game about new authority
The board game 'k Stay Stand' is an educational tool that was created with the aim of familiarizing young people, parents, teachers and care providers with the principles of new authority. This approach emphasizes an innovative attitude …
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Dream Hunters: Educational board game related to injustice
Young people all over the world harbor dreams: from adventurous travel and fascinating studies to a secure future and a stable job. In this game, the players are each provided with a dream and an identity and they commit themselves to realizing …
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Risk & Race: Serious game
Risk & Race is a serious game, it is a physical board game, developed by VITO, where students are introduced to circular entrepreneurship.
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Got your back: Class game about racism and bystander attitudes
How do you react when you experience something racist? How can you best assist a target? What makes you not respond or respond to racist incidents and statements? How can young people respond safely when they witness racist incidents and …
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Who's Taking Care of Me Now?: Book
This book describes a young child's feeling of fear and powerlessness. It describes the major impact that alcohol addiction and bullying behavior can have on a person and those around them.
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BabbelArt: Board game and online game about art and culture
BabbelArt is a bilingual tool to gauge the cultural motivations, thresholds, talents and interests of a group or class. In this way, group supervisors, training staff and teachers can collect valuable information to use in further projects.
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Artonaut: Experience exhibitions more intensely
The Artonaut is a set of cards by and for Space Travelers full of stimulating assignments to experience museums even more intensely. Stray from prescribed paths, wander through meanings and stumble over details.
Because art is for everyone! Everyone …
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To learn. How? Like this!: Finding a good study method
The Toolbox Learning.How? Like this! contains 55 cards packed with tips and insights to find an appropriate study method and to take learning into your own hands.
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Waste, stop the invasion?: Mobile Exhibition
If the current trend of waste generation continues into the future, it would lead to a major disaster. Waste production is predicted to increase by as much as 70%, from two billion tons today to 3.4 billion tons in 2050.
This exhibition examines …
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High tide without a hangover: Board game
Climate change increases the risk of floods and drought. To reduce the risk of flooding, various target groups must make efforts. While playing, the participants discover how they can tackle flood risks.
Protect the merged municipalities of …
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Circle in the classroom
A box full of questions offers you the opportunity to have circle conversations in class.
These cards help you create connections between students and teachers, maintain relationships by talking about what is going on in the group and restore when …
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High tide without a hangover: Board game
Climate change increases the risk of floods and drought. To reduce the risk of flooding, various target groups must make efforts. While playing, the participants discover how they can tackle flood risks.
The task of the board game is to protect the …
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