16 sleutelcompetenties: informatie en lesmateriaal
16 sleutelcompetenties vormen de basis voor de nieuwe eindtermen. De eindtermen worden geformuleerd in functie van deze sleutelcompetenties en niet langer in functie van vakken of leergebieden. Hierdoor vervalt het onderscheid tussen vak-/leergebiedgebonden en vak-/leergebiedoverschrijdende onderwijsdoelen. De verbinding tussen de onderwijsdoelen en de vakken/leergebieden of vakkenclusters/leergebiedclusters gebeurt via de leerplannen op school.
Dit zijn de 16 sleutelcompetenties:
Klik op de competentie waar jij rond wil werken voor heldere informatie én specifiek lesmateriaal.
- Lichamelijke en geestelijke gezondheid;
- Nederlands;
- Andere talen;
- Digitale competenties;
- Sociaal-relationele competenties;
- Wiskunde – natuurwetenschappen – technologie – STEM;
- Burgerschap;
- Historisch bewustzijn;
- Ruimtelijk bewustzijn;
- Duurzaamheid;
- Economische en financiële competenties;
- Juridische competenties;
- Leercompetenties;
- Zelfbewustzijn;
- Ondernemingszin;
- Cultureel bewustzijn.
Volwaardig meedraaien in onze samenleving
De eindtermen voor basisgeletterdheid moeten door elke leerling individueel worden behaald. Die eindtermen moeten ervoor zorgen dat elke leerling volwaardig kan meedraaien in de samenleving. Daarnaast zijn er eindtermen die door de overgrote meerderheid van de leerlingen gehaald moeten worden, zoals de eindtermen ruimtelijk bewustzijn, Frans of wiskunde.
Ten slotte zijn er ook uitbreidingsdoelen voor Nederlands geformuleerd, bovenop de gewone eindtermen. Die uitbreidingsdoelen gelden voor een beperkte groep leerlingen die nood hebben aan meer uitdaging.
Meer duiding en informatie over de sleutelcompetenties en nieuwe eindtermen
Klasse geeft duiding bij de basisprincipes voor deze eindtermen. Op Onderwijsdoelen kan je terecht voor informatie, vragen en antwoorden over o.a. einddoelen, ontwikkelingsdoelen en basiscompetenties.
KlasCement is ook klaar voor deze nieuwe fase in ons onderwijs. Wanneer je (een deel van) de naam van de sleutelcompetentie in ons zoekvenster typt, dan verschijnt die als suggestie. Met één klik vind je zo alle leermiddelen die bij de sleutelcompetentie passen.
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Using generative AI safely and responsibly: Toolkit for the classroom
This toolkit, developed by Microsoft, is designed for teachers who teach students aged 13 to 15. It aims to introduce generative AI in an accessible way and build awareness among young people by illustrating the risks to safety and mental …
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XR Inspire: Closing event
This school year, the XR Learning Network guided 25 schools in developing a number of projects/teaching moments with XR. These colleagues are now presenting the results of their work. You will also hear their experience, good practices and …
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Training or activityNew -
Emailing and Email Etiquette: Course
Course on how to correctly compose and send e-mail where students must take into account the guidelines of netiquette. The most important guidelines can be found on a poster that you can hang up in the classroom.
The following objectives are covered …
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Dealing with misleading information in a media-wise manner: Group task
A guideline for students to successfully complete a group assignment on misleading information. The students investigate a form of disinformation in groups.
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Whadda: Develop your STEM and programming skills
Whadda provides the maker community with DIY electronics and equipment to bring ideas to life! Join our quest to learn more about electronics, programming, mechanics and more useful skills! Be inspired by our projects.
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Robocup Junior: Robot competition
On this website you will find information about the Robocup Junior competition. This is an annual robot competition for young people from 8 to 18 years old.
RoboCup Junior encourages the exchange of knowledge, communication and teamwork. School teams …
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Easit: Help site for Google Workspace
On this help site you will find manuals, case studies and tips about using Chromebooks and Google Workspace in the classroom. The following tools and topics are covered:
- Google Chrome web browser;
- use of Chromebooks;
- Google Docs;
- Google Drive; …
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Robots for education: Smart
At Smartrobot.solutions we believe that a robot can be used for every challenge. Whether it concerns a care robot, a service robot in the catering industry or a telepresence robot in the office, there is always a robot for you.
For education, we focus …
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Virtual Worlds: Science Pub
A video recording of the panel discussion about virtual worlds. How do you use virtual environments? What is the metaverse? Are there benefits or dangers?
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Please, Touch The Artwork 2: Search and find adventure in iconic paintings by James Ensor
Where's Wally meets modern art in this fun hidden object adventure.
You are a suited, art-loving skeleton, recently risen from the grave, with the ability to travel in and through paintings. With this skill you will help repair cracks in the paintings …
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VEX robotics in secondary/secondary education: Webinar
How can I integrate STEM and robotics into my lessons?
Follow our webinars and discover how you can make STEM lessons challenging and practice-oriented. First plastic robotics with VEX IQ. Then with the VEX EXP, the VEX V5 and the VEX V5 workcell, …
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Computer science and AI in the classroom: Event
2LinK² is organizing its third conference with the theme of computer science and AI in the classroom. The full program can be found on the website . There are numerous options per session:
Session 1 choices:
- AI in the classroom: from A to …
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